During the Covid pandemic I was in the hobby of game jamming: creating small video games in a short period, typically to be submitted in an online competition. Below are some of those games. Each was made in only a few hours using the Godot 3 game engine.
This is a puzzle game where you must move two "dancing dudes" simultaneously. If either touches a red pumpkin, the level resets; If both touch a flag, the level is complete. Nobody knows what happens when one of the dudes touches the titular purple pumpkin.
In this game your goal is to bring each of the symbols scattered across the world to their outlines near the start.
To do so you will need to mine tiles by finding and picking up pickaxes. Beware! The pickaxes break very quickly! If you get stuck because you can't find a pickaxe, you can go to the start of the game and hold R to regenerate one. Your goal should be to regenerate as few pickaxes as you can; it is possible to beat the game without regenerating at all.
Note that this game is unplayable without a mouse, you will get frustrated if you try to play it with a mousepad or touchscreen.
In this game you play as a constrution manager who has lost all but one blueprint.
You have to complete your clients' requests with only the one blueprint. Pay attention to the client's message at the bottom left corner of the screen.
Note that only doors can replace walls; if you get stuck in your building, place the blueprint so the door replaces the wall that is in your way.